Welcome to Gooing Down, a charming and minimalist game created using Godot Engine for the GoGodot Jam 4. Immerse yourself in a world of adorable slimes, where less is more and strategic thinking is key.

In this carefully crafted game, your objective is to guide a variety of slimes to their designated points while minimizing their numbers. Each level presents a unique challenge, testing your ability to navigate through intricately designed puzzles using minimalistic controls and mechanics.

Plan your moves wisely, employing strategic thinking to reduce the number of slimes while ensuring each one reaches its target. Overcome obstacles, solve puzzles, and help control the population of slimes. Can you find the most efficient solutions?

Controls

  • W/A/S/D - Move slimes
  • ALT - Move slow
  • SHIFT - Move fast
  • R - Restart level

Credits

Music by Abstraction (http://www.abstractionmusic.com/)

Disclaimer

I've used a little bit of help from ChatGPT to write some text for this page and to get inspiration for the name of the game.

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorGeru
GenrePuzzle
Made withGodot, Aseprite
TagsBlack and White, Casual, Godot, Minimalist
Average sessionA few minutes
InputsKeyboard

Development log

Comments

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it should've been a two player game that way it would be wayy fun

maybe in the future ;)